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KrunchyFriedGames

141 Game Reviews

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Well, there's certainly no arguing with the title. It's not often a game makes me feel nauseous, but the screen swaying is really doing that. It's... different!

This gets 4 stars purely for the music and animations (mainly the music).

Would be great if you could add a high score API but maybe I'm being greedy here...

HaroldHirn responds:

Thanks! I'm glad you can hear the music. For some reason the music isn't playing in my browser. I might try looking into the high score API. I'm fairly new to game dev, so it might be too hard, but it would be fun to have!

It's cool and I enjoyed checking stuff out. It feels more like a series of technical demos than a game though. Would be interesting if you could combine the elements into one big crazy pong game. I definitely agree with SuperJaybo's comments about having to switch between the mouse and keys too. Since the games are very short, this spoils the flow a bit.

Krampus is terrible- kids don't fear him and this is why there are so many bad people in the world!
Really cool idea for a game, and plays very well (altho the music could fit the game better), but so so difficult- it's like I'm playing as an imp in Doom, knowing I'm about to get massacred any second.
I like how you can break windows but this should scare my victims. Instead it scares me. I'm Krampus, I should be able to terrorise people!!!

Enjoyable platformer. Plays solidly, good graphics style, and the 'theoretical' controller support worked fine for me and is much appreciated!
If there's one thing I think this game needs it's something to make it unique. I got to level 3 and felt like there wasn't anything I hadn't seen before. Since there are so many platformers about, it would be great if you could find a way to make yours really stand out :)

tkab-games responds:

Thank you very much! If you'd kept going, you'd have discovered a little secret 👀

Enjoyed this altho frustration is now beating me- this gets very hard very quickly! It's like a puzzle game with a style of gameplay that you don't see often. The presentation's simple but effective too :)

Woo! I went back and beat it before posting this!

This music loops in under 1.5 seconds and it's hurting my brain! If this and the long cooldown period on shooting are fixed, it would be a perfectly functional and even fun game. Sound effects would help too.

KlonXTheXYorkie responds:

i was going to update the videogame anyway :\ also if the new music is too loud, turn down volume

This is the best Scratch game I've ever played. It's very simple and I wish I could see the sprites better, but I like how you've given some thought to weapons and varied enemy placements that take some thought to beat. It's like Castlevania for arsonists.

It's a fun, simple shooter that becomes quite relaxing once you get about 1,000 or so points, and then it's more about how long you feel like playing because the challenge is gone and you're instantly pulping almost everything on screen- I got to 5,000 and then decided that was enough- so I'm sure my world record will be broken before too long.
Also, I reached a level with two of the weapons where it said 'undefined' and I couldn't click on them. Not sure if this is a bug or feature? But, yeah, good game, and always plenty of additions you can make to a game like this.

SeasonQuest responds:

Yea I'm planning to do more updates. Thanks!

Wow, this is the best intro I've ever seen on Newgrounds! The presentation's just fantastic, I love the humour and the screen tapping robot.
The game is... confusing me a lot (and my maths isn't terrible). I don't know if it's because it's late and I'm tired, but I was struggling to work out what to do. It took me ages to beat the tutorial, and I got to level 8 more by accident than design.
I'd be really interested to read other people's comments, and see if it is just me- it might be!

MartinJacob responds:

Thank you for your feedback! About the game rules, you have to keep reaching the current level's objective while keeping the balance between all 4 colors. The cards are used to add or multiply values already present. You get bonus cards when you balance colors perfectly or place buildings next to grey ones (that appear randomly). Let me know if that helped!

KFG are Manchester's premier developers of quirky and intriguing story games. Possibly. I can't think of any others. We are Dom (creative) and Mike (technical). Thanks for stopping by and please follow if you like our stuff.

Manchester, England

Joined on 7/13/17

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