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KrunchyFriedGames

142 Game Reviews

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It's a lot of fun, and satisfying to play. I quite liked the music and art style too. Main problem is there doesn't seem a lot to this. Once you've got the hang of shoot-jumping, that's pretty much it.

Feels a long, long way from finished but this has so much potential- could be the Newgrounds Mario Maker!

It's strange playing a racing game with Zelda movement. Kind of works and kind of doesn't. Had fun playing but the speed at which you have to react to certain things (especially the first cactus), is far too tight, while the box movement is very finicky. Also, I like how you've given some thought to the music, but some of the track looping sounds pretty jarring. Marks for inventiveness though.

This is really good. Simple but well structured and fun to play :)

Great to see this back! Really look forward to having a proper go at it and discovering all the new features. I don't know if it's just me though, but the movement felt a bit off at times- like I hold right, and it feels like I'm moving through treacle, or jumping/ shooting don't respond when I need them to. I'm wondering if I'm moving the mouse in a way the game doesn't like (maybe outside the window) without realising it? Is there a way round this?

EGurt responds:

These are Flash Player problems that I directly reported to Adobe a and they told me that everything works fine.

Basically input events are stacking up on top of each other and only one of each kind is handled in each frame. It depends on browser & player device configuration a lot though.

As for solutions... Try different web browser (different web browsers work for different players) or try setting up lower framerate or generally lower quality of game appearance. It also looks like disable of GPU support for browser can help there too sometimes.

This game is absolutely crazy, and I like it a lot. I keep wondering when I'm going to wake up- it's definitely different to most platformers on Newgrounds.

This still seems some way from being complete- when I press up or down arrow, Newgrounds scrolls up and down along with my ship, I'm not sure what the shoot button is but, that's ok, because I can just fly above the screen. I'm now looking at a blank screen wondering if I've won or not.

You've got the skeleton of a game here, but it needs a lot more work.

Maxx-00 responds:

Thank you for your suggestion. I don't have a lot of experience in making games, and this is one of my first games I've made. I'll try to make it better.


p.s. I fixed the game.

It's very simple but done well for what it is. I got 10 once- does this make me super pro?! Every other time I got about 2...

It's simple and nice enough for what it is- and the constant increase in speed just made me remember the bleep tests we did in old school PE lessons. A high-score table would be good as I'm wondering where 50 would put me :)

ROCoGames responds:

Thanks for the feedback glad you liked it. And 50 is a pretty good score :D

Good concept and gameplay, but could maybe do with tighter level design or at least a map. It's a really sprawled world that's easy to get lost in- Maybe more power ups or rewards would make screen after screen of Bubble Bobble monsters more rewarding to face.

Also, there doesn't seem to be a way to restart the game without refreshing the browser.

plufmot responds:

I did think about adding power ups but I didn't want to add anything new, tried keeping everything I added as it originally worked in each game.

I didn't add a way to restart the game, as I liked how refreshing the browser was like resetting the NES console. But I do realize that others may not like that, so I have added that in. Thanks for the feedback!

KFG are Manchester's premier developers of quirky and intriguing story games. Possibly. I can't think of any others. We are Dom (creative) and Mike (technical). Thanks for stopping by and please follow if you like our stuff.

Manchester, England

Joined on 7/13/17

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