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KrunchyFriedGames

142 Game Reviews

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Yes- I finally got my NG Station X! This game's a lot of fun. Spent most of it with a big idiotic grin on my face bouncing along to the music XD

This is really good! The SNES-style graphics and sound are great, controls well, and the bosses are just fantastic. Slight gripe-I always appreciate controller support, but not having this in the menu is a bit annoying. Also, it would be good to see more inventiveness before you hit the bosses. Think this is already in the top 5 percent (at least) of NG bullet hell games, but could reach a higher level still.

ShibeyFaceGames responds:

Thanks so much for playing, and also your feedback! I'm glad you enjoyed it. I have a bad habit of glossing over controller usage for menus, I'll try and fix that in a future update patch!

Even though I don't know the first thing about baseball, I love your bizarre and quirky writing style! I haven't got too far in this yet but first impressions are it's very much more of a story than a game- but still a very good one. I'll look forward to coming back to it.

neiltylerfloyd responds:

Thanks for playing, I hope you enjoy the rest when you pick it back up!

This is a pretty good idea- just needs a bit more development like sounds, AI and general presentation. Hard to know how it'll work for anything other than a casual game- the knights become super important but the poor pawns don't seem to have the strength to kick the ball!

wormius responds:

Lol, the pawn can kick the ball but not if it is blocked.
The pawn would kick it forward if that square is empty.

Thank you so much for playing and giving feedback.

This made me laugh- very funny and inventive game :)

Ok, I've tried level 2 over 20 times and I'm now twitching, muttering to myself and staring at the wall with dead, unblinking eyes. So, yeah, it's kinda fun, and weirdly inventive- the information button was a real surprise. Might have another go...

This was cool- especially as you don't see many games like this on Newgrounds or... anywhere, really in the last 25 years! The nostalgic style gives the game both its strengths and weaknesses- summed up by the lawnmower style engine SFX which is equally funny, nostalgic and infuriating! I enjoyed playing anyway. I'm sure I'll come back to this :)

Not too bad. Very basic but has some good ideas- I liked the power ups and the level design is actually better than most Newgrounds platformers. The onslaught of blobs in particular was pretty unnerving! Big issues with this are the lack of sound effects, floaty controls and the way momentum carries on after you teleport- almost inevitably leading to a blind death. Very short, but had fun finishing it. Nice music too :)

This is cool. Most similar games on here only give you one room and waves of baddies, so it's nice to be able to explore. It's also quite player friendly in that the enemies don't return- but the items stay where they are. Some more interactivity in the rooms would be nice to keep things interesting (even something as simple as a salesman). Also, I had no answer to the bosses' second attack. Did I need to start rolling?

Beat it- but needed a pen and paper from 88 x 88! I like the commentary and some of the quirky bits like the spinning X, but it's very short and it's strange to only have a little bit of sound right at the end.
With better presentation and more to it, this could be pretty good :)

Ndog3856 responds:

THANK YOU! I understand your problems, I'll try to do better in part 2

KFG are Manchester's premier developers of quirky and intriguing story games. Possibly. I can't think of any others. We are Dom (creative) and Mike (technical). Thanks for stopping by and please follow if you like our stuff.

Manchester, England

Joined on 7/13/17

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