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KrunchyFriedGames

142 Game Reviews

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Oh crap, I got castrated by a second bunch of slug things. The game's simple and enjoyable. The music's good and spooky- but a little bit more effort with the presentation could work wonders (even really simple things like choosing a less common font than arial). Also, I was struggling at time to pinpoint where I was, exactly with locations given as 'at the end of a corridor and then left' (or something)- then again, my sense of direction isn't the best in the world. Look forward to seeing more games :)

This AI's lethal with its knights... Good chess game. Simple, but does what it needs to :)

Some really good ideas here. Personally, I'd like an option to have fewer units at the start, as it took ages to set up my attack when I was more or less randomly picking my guys without knowing how it would go (it might be easier for new players to understand how the units work with smaller fights too). The onslaught of sound effects kind of reflects the busy-ness of this.

ZoopaBig responds:

Thnx for the tips! It makes sense.

That was pretty cool- the fight scenes made me laugh- eventually I died after someone gave me a noogie- although not quite sure what that is! Think this game could be improved with some music and art.

CaptainJackTHAC0 responds:

a noogie is when somebody grabs your neck and rubs their knuckles on the top of your head :p

i got plenty of those in high school... thanks for the feedback!

The mechanics are here for a good game- and if you keep at it you could make the next Micro Machines or something. As it is, though, it's somewhere between insanely difficult and unplayable. Also, when I press up, my whole screen moves up for a few seconds, even though I clicked in the window.

Decent. Good level design and difficulty curve- the character maybe moves slightly too manically for me. I got as far as level... I don't know, it doesn't say- maybe put the level number in!

I like the music and the way the screen changes colour, but it's crying out for a bit more variety of challenge. Also, there's nothing you can do once you hit a triangle- everything just stops and you have to refresh. Feels like a good starting point for a game, but not a finished project just yet.

This is one of the strangest concepts for a game I've seen for some time- vikings versus Alien?! It plays quite well, there's some variety with the challenges. I'm not sure about borrowing assets like the Zelda music, but it does look good.

I'm useless with these games- got past the clock and not sure what to do next. The 3D and flame effects are good at creating atmosphere, while the music puts me in mind of a night time jungle expedition for some reason. Also, I'm assuming you mean there is gunge on the wall, rather than grunge!

I'm not a massive fan of maze games but this is a pretty cool thing to do with one. Looks really good, although I think I managed to find every dead end on the space apple.

KFG are Manchester's premier developers of quirky and intriguing story games. Possibly. I can't think of any others. We are Dom (creative) and Mike (technical). Thanks for stopping by and please follow if you like our stuff.

Manchester, England

Joined on 7/13/17

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